Product Designer & Developer
Some see design and code as separate worlds; I love living in both! I'm a Product Designer with a knack for building products.
Turning a fuzzy ambition into a sequenced plan. Workshops nobody dreads, a defensible wedge, and a roadmap honest about what it costs.
Structure before pixels. Information architecture and mental models that survive contact with edge cases, because that's where users live.
High-craft screens with an opinion about hierarchy and restraint. Designed in the browser early, in grayscale until color is earned.
Tokens, components and the hard part governance. Built to be boring, documented to be used, versioned to be trusted.
Prototypes as arguments: coded or high-fidelity, tested with real users, revised without sentiment. Wrong in week two beats wrong at launch.

Product designer and developer. I solve problems by building systems that work beautifully for users, not by moving pixels around, but through decisions that help products gain and retain customers. My best work lives at the intersection of design thinking and code, like KIN, an app I built to unify fragmented financial data into one intuitive interface.
I believe great design isn't decoration, it's structure, clarity, and the small details that make experiences feel effortless
Listen before sketching. Understand the business, the user’s day, and where it hurts.
Compress findings into a point of view the whole team can repeat back.
Prototype at the speed of the argument, fidelity matches the decision at stake.
Stay through the build. Spec, QA, and polish until it ships as intended.